Tag Archives: DRM

Thoughts on the Contemporary Gaming Landscape

This post is a bit of an experiment. Basically, it’s a summary of what I would like to write my thesis about. In the spirit of open collaboration, I’d like to know what you think of this idea. Obviously, it needs to be fleshed out further and could use more examples, but I’m hoping the gist of it is clear. I’m already aware of a couple of gaps or possible retorts, but I’d like to see what some fresh eyes can come up with. So, in advance, thanks for reading and any and all comments would be very much appreciated.

The Holy Grail of Digital Publishing

Digital reading is becoming more and more popular. In 2010, more then 12 million E-readers have been sold and still, this is only the beginning (see for yourself, how many people do you know that own a Kindle or and iPad?). Some people think that E-reading is the end of the paper book, others say that…

Gently Down the Stream: Advances in the Digital Distribution of Video Games

The landscape of video game distribution is changing. Despite its relative youth, the video game industry has known quite a few different distribution methods already – tapes, floppy discs, CDs, DVDs and now direct downloading and streaming services.

The Battle for the Internet

Things seem to be looking up in the battle for the Internet. For years now ACTA negations have been mired in secrecy and controversy. The leaked documents from the negotiations painted a bleak picture of corporations using their lobbying power to change the open, free nature of the internet to better suit their bottom line. From enforcing draconian