Botting, Plotting and Multiboxing

On: October 1, 2010
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About Bart Brodzki
My name is Bartłomiej Jan Brodzki. I was born in Warsaw, Poland, in June 1987. I am interested in both The Arts and computers since early childhood, and as soon as I got my first machine, I started combining the above, creating a fusion between what I love and new technology. Still, being a designer and a visual artist did not prevent me from taking a deeper insight into other forms of art. Following, I started painting graffiti, created sketches, learned stone-carving and got my first analog camera. I also learned the basics of web design, as well as simple animation. After writing the Polish A-levels I finished one year of Social Psychology in English at SWPS which is a well known and respected academy in Warsaw. Since then, my life changed drastically and I moved to UK and started a Media Studies programme at the University of Derby, where after three years of education I received a 2:1 bachelors degree. During my studies I focused mainly on the listed topics: Social Psychology, Biological Mechanisms of Human Behavior, Logics and Philosophy, Academic Writing, Statistics Packages, Photography in the Media, Digital Publishing, Mass Media in Contemporary Context, Media Research, Audience Research Project, Print Production, Photography and Photojournalism, Image Music Sound, Cultural Studies and Media Culture, Conflicting Images, Print Media Production, Ethics and Creativity, Contesting Cultures. My bachelors thesis was on Logo design, and its ability to adapt to the flexible world of mass media. During studies I also had a chance to work with people from the industry. For the module called work experience I rebranded a visual art company called Harlequin Display, working both in UK and Germany, additionally creating leaflets, posters, and a website. I also learned basics of management via the module called Management Experience in creative and Cultural Industries. I based my paper for this module on my work experience from two advertising agencies: Ad Fabrika+DRAFT FCB which is a medium sized firm, and the Polish branch of a French advertising giant called PUBLICIS. I also work as a freelance graphic artist, where I create leaflets and packaging for drugs and medicine. My hobbies are: Historical reconstruction (both X-XII and XV century), sword-fighting, Gaming (focusing on PS3 and computer MMO games). Sports I played are: Tennis, Swimming, Skateboarding, Basketball, Football and Judo. Recently I had an honour to join the University of Amsterdam (UvA) Masters in New Media programme, where I am planning to combine my colorful past with the everchanging world of New Media.

Website
http://www.bbrodzkiart.blogspot.com/    

This week I had some serious contact with bots. The industry sure is creative…

It all started when I was dropping my wiki entry on the net. The topic was hard to figure, and after writing a large chunk of the article on ‘torques’ for the English Wikipedia, I realized you spell it in two ways…

Shortly after I realized that creating an entry in Polish would be much easier, so to make my task even more straight-forward I started writing about a foreign game in Polish language. Still, my point was strong, as Fat Princess is one of the best console games ever created (/smile). The Polish Wikipedia administrator approached me and left me a note. The first one said that I should focus on other aspects of the game apart from game mechanics (/smile). So I had to search the web and look for some sense-making-encyclopedic-sources, suggested to me by the half-man half-machine admin (/smile). When I tried to upload a logo of the game, the same character in an extremely automatic way, informed me that screen shots and photographs from games, their covers, posters etc. are forbidden in the Polish Wikipedia.

Still, he didn’t manage to stop me. (/smile)

Link: http://pl.wikipedia.org/wiki/Fat_Princess

But this was not my only contact with bots during the week. It really did hit this time.

It happened when I entered the most popular virtual reality: World of Warcraft.
While sorting something out in the city of Stormwind, I saw a giant ‘neon-like’ exposition/performence of characters. It turned out to be an advert of WoW gold-farmer website. It did raise some questions, but to make this situation a bit more engaging I created a short movie which tells the story.

Link: http://www.youtube.com/watch?v=k7r0qnJOB5A

Enjoy!

PS: I created this entry in a less academic fashion so I could get some short feedback from You (/smile). Let me know what You think.. Comments are always welcome.

3 Responses to “Botting, Plotting and Multiboxing”
  • October 1, 2010 at 11:39 pm

    Hi Bart,

    Very interesting developments in WoW with the gold farming bot adverts. Will be interesting to see how Blizzard react to this. (/smile)

  • October 2, 2010 at 2:34 pm

    Your video is amazing!
    I didn’t know about illegal merchandise of… virtual goods (!) and I find your questions very interesting.
    Is the game/ the gamer “influenced” by the ad in any way?

  • October 2, 2010 at 2:39 pm

    Of course it is, especially that the way it changed can be considered as a major shift in advertising in virtual spaces:

    Instead of leaflets (chat spam) You have NEONs (multiboxing character performence)

    ;)

    Thank You for Your comments!

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