http://www.dailymotion.com/videoxghq1z
Tuesday 25th of October I went to see a conference in Brussels of The Netexplorateur Observatory at Institut des Hautes Etudes des Communications Sociales (IHECS). This observatory is formed of sociologists that analyse hundreds of innovation in the area of new media. Every year international experts select the 100 most interesting cases presenting during the annual…
In January 2010 the Stedelijk Museum’s ARtours project started. Hein Wils (43) leads this augmented reality project and is also involved in everything that works with mobility. The project will end by March 2012, but he remains employed as mobility expert. In the last years, the Stedelijk Museum has gained much expertise on mobile concepts combined with exhibiting…
With the introduction of
AR (augmented reality) software and its implementation into mobile devices there has been a considerable rise in
apps that use such geo-location and AR features. One of these apps is ‘
Wikitude‘ developed by the Austrian company ‘
Wikitude GmbH‘ formerly ‘Mobilizy GmbH’. The ‘Wikitude’ app functions in a
…

…is a new (not yet released) augmented reality app for Android and iPhone by the makers of Layar. It enables users to attach (’stick’) texts and images to ‘real-life’ objects, whether it is a book, a pack of cigarettes, or a thing specific to a certain location, like the national monument on the Dam in…
Kendall Grady
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25 September 2011, 3:33 pm
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tags: art, Art intervention, augmented reality, culture 2.0, cybernetic art, cybernetics, Dasein, disguise, Dogma95, Heidegger, interactivity, knowbotic, surveillance

opaque presence instructs toward a mythology of suspended origin. Such a creation myth is necessarily one of destruction. Fully actualized, opaque presence could deposit the naked and the clothed in the Garden of Eden as a garden, an unbroken sanctuary, not a place, but a nothingness. However, the world turns more like a city. opaque…
Media mention the term frequently: virtual. Think of virtual worlds (Second Life), gaming environments (World of Warcraft) or simply social network sites (Facebook). Those are places that don’t exist in a physical, touchable form, except from the hosting servers. But how virtual are those virtual places?
I came up with this question while writing my BA thesis on an augmented…
Kendall Grady
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15 September 2011, 6:00 am
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tags: art, augmented reality, Derrida, digital publishing, Electronic writing, Jane Bennett, literature, new media theory, Ontology, poetry, subjectivity, Tao Lin, thing-power, virtual reality, web 2.0
On being seen naked in the bathroom by his pet cat, Derrida likens the feline’s stare to “… the gaze of a seer, visionary, or extra-lucid blind person,” (372). I am compelled to thwart such clairvoyance by putting my laptop to “sleep” before lying down myself, often as surprised at my self-consciousness before this medium as Derrida before his cat.…
There’s something remarkable about the interaction between man and machine (and vice versa). Marshall McLuhan and Raymond Williams both had their own view in this classic debate about the social shaping of technology versus the technological shaping of society. Beyond man, new media technologies have showed a major influence on the concept of everything physical around us.
Train of thought…
Emina Sendijarevic
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22 April 2011, 9:17 am
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tags: 2D, 3D, Aspen Movie-Map, augmented reality, datavisualisation, dataviz, datavizualisation, geovisualisation, Google Maps, Google Street View, immersion, virtual world
Google’s Street View is immensely popular, but where does the idea of seeing locations on street level come from? And how can it be used to enable users to gain insight in their local environment? Put differently, how can Google’s Street View gain street credibility*?
Google’s Street View offers the possibility to view locations as if you’re walking through them.…
Chris Hoogeveen
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13 March 2011, 10:20 pm
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tags: 7 Scenes, Alexander Galloway, augmented reality, augmented space, Australian, Ayer's Rock, Ben Russell, Bijlmer Euro, bloggers, Britglypgh, Carnivore, Christian Nold, Critical Media Art, data visualisation, data visualization, Deleuze, digital art, George Orwell, Gilles Deleuze, gizmodo, GPS, Headmap Manifesto, iphone, Jonthan Harris, Kazys Varnelis, Layar, Layers, Lev Manovich, locative media, mapping, maps, Marc Tuters, media art, Milk, Orwell, participants, real, Rizome.org, Sep Kamvar, Uluru, Urban Augmented Architecture, virtual, We Feel Fine, Webstalker, Wi-Fi
Layla van Daalen, Chris Hoogeveen, Hanneke Mertens
Every aspect of the world has an extra layer of information. It may not always be obvious, but these extra layers are most certainly present. Marc Tuters and Kazys Varnelis describe these extra layers as a form of augmented space. This is an extra layer of information, of data visualization on top of…