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Alex Maat

Starting with the ICT Management school to support his hobby of building websites, Alex Maat has developed a particular interest in the internet. The only right choice was to attend to Communication and Multimedia Design (Interactive Media) at the Hogeschool van Amsterdam to gain more in depth knowledge about the broader image and while keeping websites in mind, he received his first Bachelor degree - completing the Technology, Design and Interaction program. But he felt this wasn't enough and there was something missing. This was found in the New Media Masters program at the University of Amsterdam, but to be allowed to participate, the second (shortened) Bachelor Media and Culture at the University of Amsterdam had to be done. He succeeded.

Currently working part time in web development at IDSGN in Hoofddorp, Maat is continuously improving his programming skills as well as the knowledge needed to keep up with new technologies and new improvements of his own skill set. He is interested in the technologies that drive websites and trends in webdesign and -functionality.

http://alexmaat.nl
Tracking a nations mood through Twitter: visualizing how you feel

Tracking a nations mood through Twitter: visualizing how you feel

There has been a shift from static to dynamic information visualization. Lately, information visualizations are being created by user generated input. Datasets can be created by scraping Twitter for certain keywords. The project “Pulse of the Nation” has visualized...

The future of the web: HTML5 & CSS3, the place where dreams come true

I’ve built my first public website back in 1999. I was just getting to know my way around the internet and this was my first attempt in building a website. The first version of HTML – the code which...

The remediation of classic boardgames on smartphones

When you are using public transportation and you take a good look around you, you are bound to notice that most people around you are busy using their smartphone. The rise of the smartphone provides many ways of mobile...

Backdrop of Economic Gameplay in World of Warcraft: The Effect of Goldfarmers

The first computer game which could be played by multiple users at the same time and used a virtual world as environment was created in 1978 and was called Multi-User Dungeon. This game represented the first of its kind...