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Who owns the playground?: Urban gamification and spatial politics in Pokémon GO

“Sydney park destroyed as thousands of Pokémon Go players descend” wrote Irish news website TheJournal.ie on the first of August. This is just one example of a situation wherein Niantic’s popular augmented reality game Pokémon GO puts a considerable...
Microsoft HoloLens: A jump into Augmented Reality

Microsoft HoloLens: A jump into Augmented Reality

Sci-Fi movies have teased the public for years with their in-movie holographic technology, which seemed, in our time, so far away. Think of holograms in the Star Wars movies and Tom Cruise’s home videos in Minority Report (2002). But...
Pokémon Go: A Blueprint for Augmented Reality?

Pokémon Go: A Blueprint for Augmented Reality?

July 2016, a cultural zeitgeist dating back to the 90s was unleashed upon the world with renewed and unprecedented vigour. Pokémon Go fever swept the world – at its peak in mid-July, it was estimated that over 45 million (Griffiths)...
Augmented reality; Pokémon in the real world

Augmented reality; Pokémon in the real world

After 20 years, The Pokémon Company announced the release of its latest project. A new mobile game called Pokémon Go, produced in collaboration with Nintendo and Niantic. The game will be available in 2016 for iOs and Android. For...
Here, kitty kitty: Interactive Cat Street View Map

Here, kitty kitty: Interactive Cat Street View Map

Cats are everywhere. They are on the streets, in our houses, our social media feeds, in magazines and Purrcast, YouTube videos, festivals and even on clothing. If you haven’t noticed, cats are a very popular part of internet culture...
Design your own reality with Stiktu

Design your own reality with Stiktu

Recently, Dutch software-firm Layar introduced Stiktu, an application that lets users be creative with augmented reality. The app runs on iPhone and Android platforms and aims to be the next best thing in social media, blurring the boundaries between...
Augmented Reality and Extending the virtual

Augmented Reality and Extending the virtual

The idea that the world is confined with boarders and barriers is slowly evolving to an open space during this globalizing age, without for example passport controls on the ground in the EU. The utopian idea of the world...

Netexplorateur Observatory. Talking about Crowdmash, VirtuRéalité and Webego…

Tuesday 25th of October I went to see a conference in Brussels of The Netexplorateur Observatory at Institut des Hautes Etudes des Communications Sociales (IHECS). This observatory is formed of sociologists that analyse hundreds of innovation in the area...
Interview with Hein Wils: Stedelijk Museum and ARtours

Interview with Hein Wils: Stedelijk Museum and ARtours

In January 2010 the Stedelijk Museum’s ARtours project started. Hein Wils (43) leads this augmented reality project and is also involved in everything that works with mobility. The project will end by March 2012, but he remains employed as...

App Review: Wikitude

With the introduction of AR (augmented reality) software and its implementation into mobile devices there has been a considerable rise in apps that use such geo-location and AR features. One of these apps is ‘Wikitude‘ developed by the Austrian...

App Review: Stiktu (Beta)

…is a new (not yet released) augmented reality app for Android and iPhone by the makers of Layar. It enables users to attach (‘stick’) texts and images to ‘real-life’ objects, whether it is a book, a pack of cigarettes,...
Book Review: opaque presence: manual of latent invisibilities ed. Andreas Broeckmann and knowbotic research

Book Review: opaque presence: manual of latent invisibilities ed. Andreas Broeckmann and knowbotic research

opaque presence instructs toward a mythology of suspended origin. Such a creation myth is necessarily one of destruction. Fully actualized, opaque presence could deposit the naked and the clothed in the Garden of Eden as a garden, an unbroken...
The virtuality debate

The virtuality debate

Media mention the term frequently: virtual. Think of virtual worlds (Second Life), gaming environments (World of Warcraft) or simply social network sites (Facebook). Those are places that don’t exist in a physical, touchable form, except from the hosting servers....
The Naked Eye: Toward an Object-Oriented Ontology in the Literature of Tao Lin

The Naked Eye: Toward an Object-Oriented Ontology in the Literature of Tao Lin

On being seen naked in the bathroom by his pet cat, Derrida likens the feline’s stare to “… the gaze of a seer, visionary, or extra-lucid blind person,” (372). I am compelled to thwart such clairvoyance by putting my...

A(n Ever)note from the train

There’s something remarkable about the interaction between man and machine (and vice versa). Marshall McLuhan and Raymond Williams both had their own view in this classic debate about the social shaping of technology versus the technological shaping of society....
Augmented reality: the first steps to a society of control?

Augmented reality: the first steps to a society of control?

Layla van Daalen, Chris Hoogeveen, Hanneke Mertens Every aspect of the world has an extra layer of information. It may not always be obvious, but these extra layers are most certainly present. Marc Tuters and Kazys Varnelis describe these...

What are the trends in e-learning?

While I was wondering about the right topic of my master thesis, I was thinking of technologies that might have the biggest impact on e-learning in the future. That means, that I don’t want to write about Second Life...

Epic Win. The Ludification of Life

We all have stuff to do. Some stuff we want to do, but most times we just have to. Stuff to keep your finances in order, to keep the people around you happy or just to avoid that the...
AR CV OTW!?

AR CV OTW!?

The Augmented Reality Curriculum Vitae, in short AR CV, has been developed in a business collaboration between CWJobs.co.uk and Symbian co-founder David Wood.

Layar in the wikipedia – How to improve and secure?

The English Wikipedia remains more than 3,4 million articles, the Dutch Wikipedia on the other hand less than one million, so I thought it should not be difficult to find an interesting subject for a new entry on this...
Your City, My City, Our Crowdsourced Social Cities

Your City, My City, Our Crowdsourced Social Cities

There’s a new dimension in town. The physical spaces we inhabit are being transformed by cellspace technologies (also referred to as mobile media, wireless media, or location-based media), where data is constantly being delivered to and extracted from mobile...

I Fly with my Little Spy! New Stealth Techno-Toys.

The recent debate about the proposed use of military-style surveillance drones in the United Kingdom, and further afield, has fuelled fears and given rise to concern over the continual erosion of the individual’s right to privacy and safety. ...
Augmented Reality through the appearance of a little green man

Augmented Reality through the appearance of a little green man

Meet Proto. This little green man appeared on my hand today when I was about to write this blog post. Off course he didn’t ‘just’ appear to me like the virgin Mary. His arrival was caused by an almost...

The immersive and interactive qualities of literature

In “Immersion vs. Interactivity: Virtual Reality and Literary Theory” Marie-Laure Ryan explores the problematics of Virtual literature. Marie-Laure Ryan is a literary scholar and critic. She has written several books and articles concerning narratology, fiction and cyberculture, and she...